Zetcil: Game Mechanic Framework for Unity Game Engine

نویسندگان
چکیده

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Integrating ACT-R Cognitive Models with the Unity Game Engine

Cognitive architectures are computational frameworks that can be used to develop computational models of human cognitive processes (Langley et al., 2009; Taatgen & Anderson, 2010; Thagard, 2012). Cognitive architectures have been useful in terms of advancing our understanding of human cognition in specific task environments, and they have also been used to support the development of a variety o...

متن کامل

The robot engine - Making the unity 3D game engine work for HRI

HRI is a multi-disciplinary research field and integrating the range of expertise into a single project can be challenging. Enabling experts on human behavior to design fluent animations and behaviors for advanced robots is problematic, since the tools available for such robots are often in their prototype stage. We have built The Robot Engine (TRE) based on the Unity 3D Game Engine to control ...

متن کامل

Automatic Game Design via Mechanic Generation

Game designs often center on the game mechanics— rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and cross-domain representation for game mechanics that draws from AI planning action representations. We use a constraint solver to generate mechanics subject to desig...

متن کامل

A Role-Switching Mechanic for Reflective Decision-Making Game

This paper introduces issues about a methodology for the design of serious games that help players/learners understand their decisionmaking process. First, we discuss the development of a video game system based on a role-switching mechanic where the player becomes the game leader of the experience. Then, we introduce game mechanics designed to induce a specific behavior, overconfidence, that h...

متن کامل

Player-Game Interaction and Cognitive Gameplay: A Taxonomic Framework for the Core Mechanic of Videogames

Cognitive gameplay—the cognitive dimension of a player’s experience—emerges from the interaction between a player and a game. While its design requires careful consideration, cognitive gameplay can be designed only indirectly via the design of game components. In this paper, we focus on one such component—the core mechanic—which binds a player and game together through the performance of essent...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: IJAIT (International Journal of Applied Information Technology)

سال: 2020

ISSN: 2581-1223

DOI: 10.25124/ijait.v3i02.2779